//Variance Ball maru; //Object void setup() { size(400, 400); //window background(0, 0, 0); //black noStroke(); //lineless maru = new Ball(); //instance maru.px = 200; maru.py = 100; maru.dia = 20; } void draw(){ fill(255, 0, 255); //ball color ellipse(maru.px, maru.py, maru.dia, maru.dia); } class Ball{ float px, py; //position float vx, vy; //velocity float dia; //diameter }