// Variance float posX = 0.0; //position X float posY = 0.0; //position Y float dia = 20.0; // diameter int count; //counter void setup() { // Initialize size(200, 200); //window background(0, 0, 0); //black noStroke(); //lineless } void draw() { // main loop count++; //increment posX = random(20.0, 180.0); //position X posY = random(20.0, 180.0); //position Y if (count == 60 ) { //1s fill(0, 255, 0); //circle color ellipse(posX, posY, dia, dia); //circle count = 0; //reset } }